

Assuming you've researched all the technologies that reduce food consumption per household, that's enough to feed a whopping 640 people! 51 of them will be necessary to work the fields, and you'll want a Food Silo nearby since Farms can't start on a new crop until the first one is dropped off in a Storage building. This will generate 48 food every 3 hours, at the cost of 24 water in the same period.
#AIRBORNE KINGDOM GENRE UPGRADE#
The Farmer's Square takes advantage of the Farm and Windmill's shared clumping ability to efficiently keep your granaries stocked.Ī Windmill in the center of a 5x5 square of Farms can affect the entire clump once its range upgrade is finished. The process is slow and requires water, but given enough space and workers you'll be able to offset food consumption enough that you'll rarely need to gather or trade for something to eat. Once you've unlocked Farms and Windmills, your city will gain the ability to produce food on its own. Remember to leave space for a Sail Corridor when planning your overall city layout so that you can easily keep your speed up as the Kingdom grows.Īn efficient square of Farms in Airborne Kingdom It's also possible to create a single-file line of Sails, but this layout matches the corridor to the width of the Town Center, helping keep the city from tilting too far in a given direction. Alternately, if you need extra Lift to counterbalance the weight of the Sails, place a Balloon instead of a Greenery. You can even place a Street Lamp and a Greenery at the end of each Sail to keep the Paths lit. RELATED: These Aesthetically Pleasing Management Games Ensure Time Well Spent Building your Sails in a line from fore to aft, with Paths separating them, generates plenty of Propulsion while being economical with space. They don't require fuel, however, so if you have the workers to spare Sails are a great way to improve the movement speed of the Airborne Kingdom.

Sails, the first Propulsion mechanism your city will have access to in Normal Mode, are bulky and require four workers each to operate. This is one of the best layouts on a budget as Housing Blocks are very cheap, and the only real investment is the central building.Īn efficient grouping of Sails in Airborne Kingdom. If you've got plenty of Comfort already but are having trouble finding spots to put Street Lamps in the late game, replace the Temple with a Shrine and watch your overall Satisfaction shoot up. This provides Faith coverage to 96 people once the Housing Blocks are stacked three stories tall. There will also be a one-tile gap in the row that hosts the Temple, which can be filled with Street Lamps or Greenery.
#AIRBORNE KINGDOM GENRE FULL#
Since Temples are slightly smaller than a full clump of Housing Blocks and require Path access, you'll need to have a Path running through the middle of your cluster. RELATED: The Best Strategy Games On Nintendo Switch (According To Metacritic) The Temple has the widest coverage and generates Comfort as well, so placing it in the center of a large group of Housing Blocks allows you to minister to dozens of citizens with just eight workers. One such Desire, Faith, requires that as many citizens as possible have their home within the radius of a religious building such as a Minaret. A Temple among Housing Blocks in Airborne Kingdom.Īs the Kingdom grows, the people will have more and more Desires that need to be filled.
